Magic GRenade

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Magic Grenade created in 3DS Max and textured Substances Painter in 2024 to practice weapon design and texturing.

Tools

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Tools created using 3ds Max and Maya in 2024 for use in VTS project for SAIC

Fps Arms

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  Created in 3ds max and textured in substances painter in 2020 to practice texturing in substance.

Ge'ck

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Character Created to practice creating non-human characters in 3ds Max in 2018 and textured in Photoshop.

Concept by Axbraun on Pintrest.