Magic GRenade
Magic Grenade created in 3DS Max and textured Substances Painter in 2024 to practice weapon design and texturing.
Tools
Tools created using 3ds Max and Maya in 2024 for use in VTS project for SAIC
Fps Arms
Created in 3ds max and textured in substances painter in 2020 to practice texturing in substance.
Ge'ck
Character Created to practice creating non-human characters in 3ds Max in 2018 and textured in Photoshop.
Concept by Axbraun on Pintrest.